I don’t have info about the exact numbers for the labor cost and gold cost, but I mean if you’re aiming to level up Erenor gear, the amount of labor and gold required for each level are the least of your concerns. It’s hard to find exact numbers, because no one cared to post it, but it seems like the cost ranges from the hundreds to the thousands. The amount of gold required to leveling up varies. It is the same for both Mythic and Erenor. Here’s the required amount of EXP per each Level for Erenor. The bludgeoning type and blasting type is newly added.Ĭlubs and Greatclubs have bludgeoning damage/heal type which means it will heal players that are wearing Cloth and Leather more, but not for players wearing Plate. The damage type for each weapon are the following: Damage Type VS Armor TypeĪttack Speeds are written in parenthesis. The catch is that it requires way more experience than Erenor. Luckily for Hiram and Library gear, you can just feed the gear with existing infusions into your gear. You can always feed staves and shit if you can afford it. You can’t feed experience in a way it will lower your gear’s item grade (Eternal -> Mythic), so you will have to feed Eternal Erenor Infusions to your Eternal Erenor gear or Mythic Erenor Infusions to your Mythic Erenors. Leveling Gear Specialization Levels require you to consume existing experience points from your gear. Leveling Tab UI Imagine Feeding Eternal Erenor Infusions □ XL mentioned eventually players will be able to max level up the enhancement level for the gears that don’t go up to 4, 10 (mythic, eternal respectively) Max Levels for each Gear TypeĮach gear all have different max enhancement level it can reach and here are the following: (I don’t know what the levels for T3 Library weapons will be. Not sure how much armor levels would affect that yet, since these were tests users did by themselves. If you level up your cloth gear’s subtype level, bow attacks will basically hurt less.Īt level 10, it has been reported that you would have a DPS increase of 10~20%. For example, if you level up your bow’s subtype level, the bow will hit harder against cloth players. This applies to both Weapon and Armor.īasically these extra levels increases your gear’s strength against its counterparts. The cool thing though is that T5 Hiram, T3 Erenor, T2 Library gear all gets a new feature called Equipment Subtype. Unlike the T3 Library gear that is added later into the game, T5 Hiram and T3 Erenor doesn’t really get much of a buff in stats or damage initially. (After the Garden Patch, yall would’ve noticed that Library now got T3 as well.) The Garden patch is probably one of XL’s most ambitious patches ever, since it introduces a cross server region.Īpart from introducing a new region, they also added new tiers for Hiram gear and Erenor gear! Hiram gets T5 (Exalted) and Erenor gets T3 (Brilliant). XL released the Garden Update a while ago and it is the update which NA/EU will be getting next. So… I’ve done snippets of translations regarding the Garden update which includes the new Gear Specialization feature, but this is some details explanation with numbers involved □ I’ve been calling this Gear Specialization Levels before, but umm Gamigo decided to call it Equipment Subtype Levels so I’ll call it that way from now on. Previously known as Gear Specialization Levels
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